Hello World!
Below, I've curated some of my favorite coding projects. You can view more of my code on my GitHub!
PokéAPI Team Assembler
This application uses the PokéAPI RESTful API to find Pokémon by name or number, and display their stats and abilities. They can then be added to a team roster of six. Head's up: you'll hear their unique cry as they load in!
Developed with React, JavaScript, HTML, CSS.
This application was made as an assignment for Coding Temple.
GitHub: https://github.com/jamesmbcarlson/CT_Project_08_PokeAPI
Deployment: https://jc-pokeapi.netlify.app/
Furniture Inventory
Using C#, HTML, CSS, and the Blazor web framework, I collaborated with a backend developer to create a website where users could sort through available inventory at our client's used furniture business as soon as it was scanned in at their warehouse.
Developed with C#, HTML, CSS, Blazor.
Website: https://pfinventory.com/
Marvel Database
This application uses the official Marvel API to display a database of Marvel characters and comic books.
Developed with React, JavaScript, HTML, CSS.
This application was made as an assignment for Coding Temple.
GitHub: https://github.com/jamesmbcarlson/CT_HW_30_Marvel_Routes
Deployment: https://jc-marvel-db.netlify.app/
Websocket Chat Application
I created a chat app using websockets.
Developed with Flask-SocketIO, Python, JavaScript, HTML.
This application was made as an assignment for Coding Temple.
GitHub: https://github.com/jamesmbcarlson/CT_HW_42_Chat_Application
Game Projects
I have a whole page dedicated to my Game Projects, but I think it bears repeating here, because some of my favorite coding projects have been games! A lot of my game development experience has been working in C# and Unity, as well as GameMaker and its proprietary scripting language, GML.
Spooky Street
A Halloween-themed arcade shooter mobile game. In addition to programming the game, I also designed the gameplay and created the art assets!
Developed with C# and Unity.
Website: http://errorloadingmedia.com
'Round Town
This was my capstone project for my Bachelor's in Game Design & Development at the University of Colorado Colorado Springs. I created it using C# and I taught myself Unity and Blender in the process.
Developed with C# and Unity.
Games Reel
This reel is a compilation of short game projects and prototypes I have made, primarily during my time as a Game Development & Design student at UCCS. The majority of games shown were made using either Unity or GameMaker.
Coding Tutorial
I quickly threw this Unity tutorial together per the request of a company I was interviewing with. Sadly, I never heard back from them, but imagine my surprise seeing that the video has over 3,000 views! I'm happy to think it's been helpful to someone.